All Warrior Builds
DPS Builds
AOE skilled line of mars
- 3 str 1 dex build
- Cactus or shrimp as attack pet (I prefer Cactus)
- Steel Dragon (if can't get Metal Turtle) as defense pet
- Mushroom or ESM as possession (I prefer Mushroom)
Play as DPS in full parties (instances) is different as strong solo. In instances you're running your Cactus and using your and your pets AOE skills to produce massive DPS.
But before boss your really should switch your pets as you won't have a mob to use your AOE against. so switching your Cactus to possession and Mushroom or ESM to attack will produce more DPS on the boss. No reasons I prefer the Cactus/Mushroom.
When you switch pets for bosses, skilled line warriors don't have much critical hit rate. so the Cactus with more dex being set possession provides more critical hits for your single target attack - it means more DPS over the fight. and Mushroom with his bite skill heals it some. so healer can focus more on healing players than pets.
if you play set on auto instead of manual then remove ALL things from your action bar OTHER THAN Chivalry and Rage Sweep. Leaving it default to Chivalry. Change Rage Sweep for assault while on boss and add Perseverance and Cross Chop when you get it. (the reason for this is Chivalry has a longer cooldown. so when it's set to default you will auto cast a random skill on your action bar. if the only skill is Sweep or Assault then your sure it will cast that. if you leave physical attack or skills not wanted for that fight, it may use that when not wanted. so remove them to avoid the possibility)
DD enhanced blow line of mars
- 5 str 3 dex (it's the critical hit line)
- Same pet set up and same reasons for my choices
- Only skill needed is Armor Breaking until you get the final 2
TANK builds
FULL tank fortified energy line of guard
- 3 con 1 str (1 str to help increase damage a little for Justice Restitution so to help healer some)
- Any high damage attack pet (many prefer to use a spell damage pet so you have both physical and spell damage)
- Steel Dragon (or if able to get Metal Turtle) as defence and possession
- skills use Group Taunt, Taunt and Justice Restitution leaving Group Taunt default while on auto (adding the final skill when you get it)
OFF TANK persistence line of guard
- 5 str 3 con (increased base damage with good defence/hp)
- Any high damage attack pet (same most would prefer a spell damage attack pet)
- Steel Dragon (or Metal Turtle) defence pet
- Mushroom or ESM possession
- Skills use Justice Restitution, Taunt (to hold a couple mobs to target you if tank can't handle full party), Vitality (for emergencies) this build shouldn't be played on auto